Press and creators
Interviews, review access, coverage and videos.
Press and contact
The studio's facts, how to describe us, our logo, and how to reach us. For Shardbound itself, its own press kit has screenshots and a fact sheet.
Ninth Lantern is a small, independent studio making Shardbound, an online RPG in early access, on its own engine.
Ninth Lantern is an independent game studio. Its first game, Shardbound, is a classic tab-target MMORPG in early access, funded by its players. It runs on Kiln, the studio's own C++ engine with renderers for Metal and Vulkan, ray-traced shadows on Apple silicon and its own temporal upscaler. The studio builds in the open and is plain about what's unfinished: much of Shardbound's art is still placeholder.
Shardbound's key art and concept boards are placeholders and don't show the game. To show what it looks like, please use the in-game screenshots in Shardbound's press kit.
The lantern mark, and the wordmark set in Fraunces. Use them freely to write about us. Keep the lantern lit: amber on dark works best.
Get in touch
Interviews, review access, coverage and videos.
Business, partnerships, or just a hello.
Accounts, game keys and help with the game live on Shardbound's site.